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Asked: May 10, 20262026-05-10T19:42:59+00:00 2026-05-10T19:42:59+00:00

Hey, in the Programming Pearls book, there is a source code for setting, clearing

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Hey, in the Programming Pearls book, there is a source code for setting, clearing and testing a bit of the given index in an array of ints that is actually a set representation.

The code is the following:

#include<stdio.h> #define BITSPERWORD 32 #define SHIFT 5 #define MASK 0x1F #define N 10000000  int a[1+ N/BITSPERWORD];  void set(int i) {     a[i>>SHIFT] |= (1<<(i & MASK)); }  void clr(int i) {     a[i>>SHIFT] &= ~(1<<(i & MASK)); }  int test(int i) {     a[i>>SHIFT] & (1<<(i & MASK)); } 

Could somebody explain me the reason of the SHIFT and the MASK defines? And what are their purposes in the code?

I’ve already read the previous related question.

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  1. 2026-05-10T19:42:59+00:00Added an answer on May 10, 2026 at 7:42 pm

    VonC posted a good answer about bitmasks in general. Here’s some information that’s more specific to the code you posted.

    Given an integer representing a bit, we work out which member of the array holds that bit. That is: Bits 0 to 31 live in a[0], bits 32 to 63 live in a[1], etc. All that i>>SHIFT does is i / 32. This works out which member of a the bit lives in. With an optimising compiler, these are probably equivalent.

    Obviously, now we’ve found out which member of a that bitflag lives in, we need to ensure that we set the correct bit in that integer. This is what 1 << i does. However, we need to ensure that we don’t try to access the 33rd bit in a 32-bit integer, so the shift operation is constrained by using 1 << (i & 0x1F). The magic here is that 0x1F is 31, so we’ll never left-shift the bit represented by i more than 31 places (otherwise it should have gone in the next member of a).

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