Hey just wondering how I can draw multiple rectangle objects in C# but have there yPosition updated say 10 pixels each time, so each new rectangle will be drawn 10px on top of the previous.
Here is the rectangle I am trying to work with
Rectangle hozBarRect = new Rectangle(xPos_ + VERT_BAR_WIDTH, yPos_, HOZ_BAR_WIDTH, HOZ_BAR_HEIGHT);
So this rectangle needs to be drawn around 6 times with a new yPosition each time.
You just keep adding the loop index * 10 to the yPos each time.