Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6181691
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T01:04:12+00:00 2026-05-24T01:04:12+00:00

Hey so I’m integrating box2d and SFML, and box2D has the same odd, mirrored

  • 0

Hey so I’m integrating box2d and SFML, and box2D has the same odd, mirrored Y-axis coordinate system as SFML, meaning everything is rendered upside down. Is there some kind of function or short amount of code I can put that simply mirrors the window’s render contents?

I’m thinking I can put something in sf::view to help with this…

How can i easily flip the Y-axis easily, for rendering purposes, not effecting the bodies dimensions/locations?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T01:04:13+00:00Added an answer on May 24, 2026 at 1:04 am

    I don’t know what is box2d but when I wanted to flip Y axis using openGL, I just applied negative scaling factor to projection matrix, like:

    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    glScalef(1.0f, -1.0f, 1.0f);
    

    If you want to do it independent of openGL simply apply a sf::View with a negative x value.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Hey just a quick question for anyone who has done this. I want to
Hey everyone, I'm using Virtual PC and working with a virtual hard disk (*.vhd)
Hey so what I want to do is snag the content for the first
Hey, I'm using Levenshteins algorithm to get distance between source and target string. also
Hey all, my Computational Science course this semester is entirely in Java. I was
Hey, I've been developing an application in the windows console with Java, and want
Hey all. Newbie question time. I'm trying to setup JMXQuery to connect to my
Hey peoples, I've been studying Java for a couple of weeks, and have decided
Hey right now I'm using jQuery and I have some global variables to hold
Hey, in the Programming Pearls book, there is a source code for setting, clearing

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.