Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8523781
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 11, 20262026-06-11T07:30:29+00:00 2026-06-11T07:30:29+00:00

Hi below are my mobile device configuration can somebody help me in finding out

  • 0

Hi below are my mobile device configuration can somebody help me in finding out about what will be my minSdkVersion and targetSdkVersion.

Sorry i am newbie and trying to understand how to find the api’s

My Device is HTC OneX

    Android Version: 4.03
    HTC Sense Version: 4.0
    Software number: 1.29.110.11
    HTC SDK API Level: 4.12
    HTC Extension version: HTCExtension_403_1_GA_7
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-11T07:30:30+00:00Added an answer on June 11, 2026 at 7:30 am

    The minSdkVersion and targetSdkVersion are not dependent on the device you’re using to debug your app.

    minSdkVersion is used to tell Android what is the minimum Android API you’re targeting. App Stores like Google Play use this number to make sure your app isn’t shown to devices running a version of Android lower than the ones you support. Even if someone tries to install you app through sideloading on a device with a lower SDK than minSdkVersion, the system will not let the install take place. You should always declare this in your manifest. However, if you fail to do so it will default to 1.

    targetSdkVersion informs the system that you have tested against the target version and the system should not enable any compatibility behaviors to maintain your app’s forward-compatibility with the target version. The application is still able to run on older versions (down to minSdkVersion).

    As Android evolves with each new version, some behaviors and even appearances might change. However, if the API level of the platform is higher than the version declared by your app’s targetSdkVersion, the system may enable compatibility behaviors to ensure that your app continues to work the way you expect. You can disable such compatibility behaviors by specifying targetSdkVersion to match the API level of the platform on which it’s running. For example, setting this value to “11” or higher allows the system to apply a new default theme (Holo) to your app when running on Android 3.0 or higher and also disables screen compatibility mode when running on larger screens (because support for API level 11 implicitly supports larger screens).

    There are many compatibility behaviors that the system may enable based on the value you set for this attribute. Several of these behaviors are described by the corresponding platform versions in the Build.VERSION_CODES reference.

    To maintain your application along with each Android release, you should increase the value of this attribute to match the latest API level, then thoroughly test your application on the corresponding platform version.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Hoping someone can help me out here, been struggling with this for a little
Sorry if this isn't clear as I'm writing this on a mobile device and
I tried the below code to check whether my mobile is connected to a
I'm building a mobile website. I use regular html for the dropdown like below.
I want to develop cross platform mobile app. I have seen frameworks listed below
Below are my stylesheets for my mobile site: <META name=viewport content=width=320; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;
We're working on a web app that will deployed to mobile devices, iPad, iPhone,
I have code below which has been working on devices of type Windows Mobile
First of all I am running this on a Mobile Device using CE6.5. I
I'm developing an application that uses a mobile device to take a photo and

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.