Hi i am developing game level editor.Currently I am using win32 with directX.But with win32 I cant achieve fully object oriented implementation.So I am thinking to develop it in MFC.
Will it be better option than win32?
Which technology(MFC/Win32) is widely used in industry?
Also which technology is most suitable for my project?
Hi i am developing game level editor.Currently I am using win32 with directX.But with
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MFC is quite widely used, but it’s an archaic framework that is nowhere close to Codegear VCL, wxWidgets or TrollTech QT in terms of sophistication.
I would never recommend MFC to anyone…
If you do not wish to use anything else, WTL is a nice light wrapper around the Win32 API thats much better.