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Home/ Questions/Q 683449
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T01:42:30+00:00 2026-05-14T01:42:30+00:00

Hi i am developing game level editor.Currently I am using win32 with directX.But with

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Hi i am developing game level editor.Currently I am using win32 with directX.But with win32 I cant achieve fully object oriented implementation.So I am thinking to develop it in MFC.
Will it be better option than win32?
Which technology(MFC/Win32) is widely used in industry?
Also which technology is most suitable for my project?

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  1. Editorial Team
    Editorial Team
    2026-05-14T01:42:31+00:00Added an answer on May 14, 2026 at 1:42 am

    MFC is quite widely used, but it’s an archaic framework that is nowhere close to Codegear VCL, wxWidgets or TrollTech QT in terms of sophistication.

    I would never recommend MFC to anyone…
    If you do not wish to use anything else, WTL is a nice light wrapper around the Win32 API thats much better.

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