Hi I am doing something related to Reflection, I don’t understand what’s wrong with my code. I try to clean up my codes however, the first piece of code will not update my instance values, when I step through the debugger I can see the correct result from “newobj”, however the “next” reference is lost as a result of not updating my instance values. The only change I have done is to add “this” to queue, to me it is no difference. Can someone explain the reason behind this?
private void UpdateBreathFirst()// This code is WRONG!!! but why?
{
RootQueue = new Queue<object>();
RootQueue.Enqueue(this);
while (RootQueue.Count > 0)
{
var next = RootQueue.Dequeue();
EnqueueChildren(next);
var newobj = next.GetType().GetMethod("Get").Invoke(next, null);
ValueAssign(next, newobj);
}
}
private void UpdateBreathFirst()//This code produces correct result.
{
RootQueue = new Queue<object>();
var val = GetType().GetMethod("Get").Invoke(this, null);
ValueAssign(this, val);
EnqueueChildren(this);
while (RootQueue.Count > 0)
{
var next = RootQueue.Dequeue();
EnqueueChildren(next);
var newobj = next.GetType().GetMethod("Get").Invoke(next, null);
ValueAssign(next, newobj);
}
}
Other support codes
private Queue<object> RootQueue;
private void EnqueueChildren(object obj)
{
if (BaseTypeCompare(obj.GetType(), typeof(SerializedEntity<>)))
{
foreach (var propertyInfo in obj.GetType().GetProperties())
{
if (BaseTypeCompare(propertyInfo.PropertyType, typeof (List<>)))
{
var list = (IList) propertyInfo.GetValue(obj, null);
if (list != null)
{
foreach (object item in list)
{
RootQueue.Enqueue(item);
}
}
}
}
}
}
public static void ValueAssign(object a, object b)
{
foreach (var p in a.GetType().GetProperties())
{
foreach (var p2 in b.GetType().GetProperties())
{
if (p.Name == p2.Name && BaseTypeCompare(p.GetType(), p2.GetType()))
{
p.SetValue(a, p2.GetValue(b, null), null);
}
}
}
}
public static bool BaseTypeCompare(Type t, Type t2)
{
if (t.FullName.StartsWith(t2.FullName)) return true;
if (t == typeof(object)) return false;
return BaseTypeCompare(t.BaseType, t2);
}
I think I found my problem myself, my ValueAssign() has some bug. I found a similar method on the net which works perfectly!