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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T03:50:31+00:00 2026-05-26T03:50:31+00:00

Hi, I am trying to add gesture recognizers to ‘UIButton’. When I do it

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Hi, I am trying to add gesture recognizers to ‘UIButton’. When I do it like this:

UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleTap:)];
[self.LeftBottomSpaceBtn addGestureRecognizer:singleTap];
[singleTap requireGestureRecognizerToFail:doubleTap];
[singleTap release];

It works properly, but when I tried to add this gesture to multiple buttons it did not work:

UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleTap:)];
[self.LeftBottomSpaceBtn addGestureRecognizer:singleTap];
[self.LeftUpSpaceBtn addGestureRecognizer:singleTap];
[self.RightBUpSpaceBtn addGestureRecognizer:singleTap];
[self.LeftReturnBtn addGestureRecognizer:singleTap];
[self.RightReturnBtn addGestureRecognizer:singleTap];
[self.DeleteBtn addGestureRecognizer:singleTap];
[self.CapsBtn addGestureRecognizer:singleTap];
[singleTap requireGestureRecognizerToFail:doubleTap];
[singleTap release];

So how can I add the same gesture to multiple buttons in the same way I have added the ‘longPress’ and ‘doubleTap’?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T03:50:31+00:00Added an answer on May 26, 2026 at 3:50 am

    I’d suggest the following:

    NSMutableSet *buttons = [[NSMutableSet alloc] init];
    
    [buttons addObject: self.LeftBottomSpaceBtn];
    [buttons addObject: self.LeftUpSpaceBtn];
    [buttons addObject: self.RightBUpSpaceBtn];
    [buttons addObject: self.LeftReturnBtn];
    [buttons addObject: self.RightReturnBtn];
    [buttons addObject: self.DeleteBtn];
    [buttons addObject: self.CapsBtn];
    
    for(UIButton *button in buttons)
    {
        UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleTap:)];
        [button addGestureRecognizer:singleTap];
        [singleTap requireGestureRecognizerToFail:doubleTap];
        [singleTap release];
    }
    

    If you save the set as a variable, you can do other stuff for all buttons as well, such as releasing them all and changing all their backgroundColors, without calling them all individually.

    You will probably need to make seperate doubletaprecognizers for each button as well.

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