Hi I was wondering if anyone else was having problems running WebGL in Windows 8 under Chrome.
I’m using Windows 8 Developer Preview x64 and Chrome 18. My video card is a Nvidia 250 GTS.
If I try to run any WebGL page, running though javaScript or NativeClient both fail to load thinking my video card doesn’t support it.
I have my own native OpenGL apps that use GL2 and GL3 API features… GL itself is not the issue, unless I don’t understand how Chrome uses GLES2 features.
Are there any known bugs about this?? Can’t find anything.
EDIT: I just installed ‘Windows 8 Consumer Preview x64′ and WebGL still does not work… Is there a black list of OS’s, kinda like some Intel video cards are black listed?? I have my system dual booted with Arch Linux and WebGL works fine on there?
As a workaround on windows 8 just add
--disable-gpu-sandbox(I’ve checked it on 18 and 19 versions). To check open chrome://gpu/For more information see chromium issue