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Home/ Questions/Q 8426171
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T04:28:28+00:00 2026-06-10T04:28:28+00:00

Hi Im confusing how to release already aclloc class which dosen’t store pointer from

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Hi Im confusing how to release already aclloc class which dosen’t store pointer from the header file. After the loop I lost my pointer to classes since it has all same instance name.

for(i=0;i<20;i++){
  MyClass *class = [[MyClass init]alloc];
   class.count = i;
  [classArray addObject:class];  
  [self addToScene:class];

}

I understand basic concept of memory alloc and retain but since I’m using cocos2d to programe, I’m not sure about the cause of the error is from Object-c or cocos2d. so I want to just make a clear idea about the dealing memory in object-c. help me:-)

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  1. Editorial Team
    Editorial Team
    2026-06-10T04:28:29+00:00Added an answer on June 10, 2026 at 4:28 am

    Præ-scriptum: that alloc and init calls should be exchanged (allocate first, only then initialize).

    You have to release them inside the loop – adding them to the array retains them.

    for(i = 0;i < 20; i++) {
        MyClass *obj = [[MyClass alloc] init];
        obj.count = i;
        [classArray addObject:obj];
        [obj addToScene:obj];
        [obj release];
    }
    
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