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Home/ Questions/Q 6718981
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T09:02:18+00:00 2026-05-26T09:02:18+00:00

Hi I’m trying to use multiple python files in my Blender3D script. (eg. MyScript.py

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Hi I’m trying to use multiple python files in my Blender3D script. (eg. MyScript.py and MyModule.py). MyScript.py looks like:

import bpy
import math
from add_utils import AddObjectHelper, add_object_data
import mathutils

# this line doesn't work
import MyModule

#### REGISTER ####

def register():
    pass

def unregister():
    print("Finished")

if __name__ == '__main__':
    register()

Running the script within Blender3D, I get the error:

"ImportError: No module named MyModule"

I have setup Blender3D’s “script” folder to point at the folder containing my script and MyModule.py.

Thanks for any help.

J

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  1. Editorial Team
    Editorial Team
    2026-05-26T09:02:18+00:00Added an answer on May 26, 2026 at 9:02 am

    Something has to add the proper path to the sys.path variable. I don’t know it for Blender specifically, but in general, you could add it as follows:

    sys.path.append(r'.\mymodule')            # Relative path
    sys.path.append(r'C:\path\to\my\module')  # Absolute path
    

    The one to use depends on the conditions you are running under: if your script is in some (for Blender) dedicated scripts folder, you could use the first one. If you run it from (for example) a Program Files folder, use the absolute path.

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