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Home/ Questions/Q 761329
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T15:49:29+00:00 2026-05-14T15:49:29+00:00

Hi: In an iPhone application I use a library(C++) which asynchronously makes a callback

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Hi: In an iPhone application I use a library(C++) which asynchronously makes a callback when computation is finished.
Now I want to measure the time which is spent -including the method which calls the library- until the callback is made. Are there any possibilities to do this with the Instruments application from Apple? What are the best practices?

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  1. Editorial Team
    Editorial Team
    2026-05-14T15:49:29+00:00Added an answer on May 14, 2026 at 3:49 pm

    In the past I have used the following for making network calls I had to optimize – although at first it seems a bit convoluted, it certainly gives the most accurate times I have seen.

    uint64_t time_a = mach_absolute_time();
    
    // do stuff
    
    uint64_t time_b = mach_absolute_time();
    
    [self logTime:(time_b-time_a)];
    
    - (void) logTime:(uint64_t)machTime {
        static double timeScaleSeconds = 0.0;
        if (timeScaleSeconds == 0.0) {
            mach_timebase_info_data_t timebaseInfo;
            if (mach_timebase_info(&timebaseInfo) == KERN_SUCCESS) {
                double timeScaleMicroSeconds = ((double) timebaseInfo.numer / (double) timebaseInfo.denom) / 1000;
                timeScaleSeconds = timeScaleMicroSeconds / 1000000;
            }
        }
    
        NSLog(@"%g seconds", timeScaleSeconds*machTime);
    }
    
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