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Home/ Questions/Q 8873881
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T18:34:42+00:00 2026-06-14T18:34:42+00:00

Hi i’ve got a problem with display an image on my scrollView. At first

  • 0

Hi i’ve got a problem with display an image on my scrollView.

At first i create new UIImageView with asset url:

-(void) findLargeImage:(NSNumber*) arrayIndex
{
ALAssetsLibraryAssetForURLResultBlock resultblock = ^(ALAsset *myasset)
{
    ALAssetRepresentation *rep;
    if([myasset defaultRepresentation] == nil) {
        return;
    } else {
        rep = [myasset defaultRepresentation];
    }
    CGImageRef iref = [rep fullResolutionImage];
    itemToAdd = [[UIImageView alloc] initWithFrame:CGRectMake([arrayIndex intValue]*320, 0, 320, 320)];
    itemToAdd.image = [UIImage imageWithCGImage:iref];
    [self.scrollView addSubview:itemToAdd];
};
ALAssetsLibraryAccessFailureBlock failureblock  = ^(NSError *myerror)
{
    NSLog(@"Cant get image - %@",[myerror localizedDescription]);
};
NSURL *asseturl = [NSURL URLWithString:[self.photoPath objectAtIndex:[arrayIndex intValue] ]];
ALAssetsLibrary* assetslibrary = [[ALAssetsLibrary alloc] init];
[assetslibrary assetForURL:asseturl 
               resultBlock:resultblock
              failureBlock:failureblock];

}

Where itemToAdd is a UIImageView define in interface:

__block UIImageView *itemToAdd;

And scrollView define as a property:

@property (nonatomic, strong) __block UIScrollView *scrollView;

Then in my viewWillAppear i do this:

- (void) viewWillAppear:(BOOL)animated {
    self.scrollView.delegate = self;
    [self findLargeImage:self.actualPhotoIndex];
    [self.view addSubview:self.scrollView];
}

But image doesnt appear, should i refresh self.view after add image to scrollView, or should do something else?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-14T18:34:44+00:00Added an answer on June 14, 2026 at 6:34 pm

    ALAssetsLibrary block will execute in separate thread. So I suggest to do the UI related stuffs in main thread.

    To do this either use dispatch_sync(dispatch_get_main_queue() or performSelectorOnMainThread

    Some Important Notes:

    1. Use AlAsset aspectRatioThumbnail instead of fullResolutionImage for high performance

      Example:

     CGImageRef iref = [myasset aspectRatioThumbnail];
     itemToAdd.image = [UIImage imageWithCGImage:iref];
    

    Example:

    -(void) findLargeImage:(NSNumber*) arrayIndex
    {
     ALAssetsLibraryAssetForURLResultBlock resultblock = ^(ALAsset *myasset)
     {
    
        CGImageRef iref = [myasset aspectRatioThumbnail];         
    
     dispatch_sync(dispatch_get_main_queue(), ^{
    
        itemToAdd = [[UIImageView alloc] initWithFrame:CGRectMake([arrayIndex intValue]*320, 0, 320, 320)];
        itemToAdd.image = [UIImage imageWithCGImage:iref];
        [self.scrollView addSubview:itemToAdd];
    
     });//end block
    
    
    };
    ALAssetsLibraryAccessFailureBlock failureblock  = ^(NSError *myerror)
    {
        NSLog(@"Cant get image - %@",[myerror localizedDescription]);
    };
    NSURL *asseturl = [NSURL URLWithString:[self.photoPath objectAtIndex:[arrayIndex intValue] ]];
    ALAssetsLibrary* assetslibrary = [[ALAssetsLibrary alloc] init];
    [assetslibrary assetForURL:asseturl 
                   resultBlock:resultblock
                  failureBlock:failureblock];
    
    }
    

    Also change the order of viewWillAppear()

    - (void) viewWillAppear:(BOOL)animated {
    
        self.scrollView.delegate = self;
        [self.view addSubview:self.scrollView];
        [self findLargeImage:self.actualPhotoIndex];
    
    }
    
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