Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6353745
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T22:27:50+00:00 2026-05-24T22:27:50+00:00

Hi so I have a template class called Body, that takes a single sf::Drawable

  • 0

Hi so I have a template class called Body, that takes a single sf::Drawable descendant as a template argument, and i’m trying to overide the Render() function only for the case that the template argument is a sf::Shape.

How do i do this in a non-inline way? The code works when I define the function inside the class, automatically making it inline, but I get link errors (multiple Render symbols detected) when I define the function in a seperate .cpp file.

If it helps here’s the code that produces an error:

// in the header file
template<typename drawable= void>
class Body : public sf::Drawable
{
    void Render(){Do_Something();
}

template <> 
class Body<Shape> : public sf::Drawable
{
    void Render();
}

// in the cpp file
void Body<Shape>::Render()
{
    Do_Something_Else();
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T22:27:52+00:00Added an answer on May 24, 2026 at 10:27 pm

    You mean like this?

    template <typename T> 
    struct Foo {
        int frob() const;
    };
    
    // Note: Member function specializations do not require 
    //       full class specializations.
    
    template <typename T> 
    int Foo<T>::frob() const { return 42; }
    
    template <> 
    int Foo<float>::frob() const { return 0xbeef; }
    
    
    #include <iostream>
    int main () {
        std::cout << Foo<int>().frob() << '\n';
        std::cout << Foo<float>().frob() << '\n';
    }
    

    Note that the specializations need to be visible where you use them, so in most cases, you have to put them in the header, too.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have the following use case: There's a class called Template and with that
I have a simple class called Applicant. I'm trying to add a template controller
I am trying to make a template class where there is a function that
Assume I have a template (called ExampleTemplate) that takes two arguments: a container type
I have a template class called RenderShader, I also have a class called Render.
I have a class, called DynamicTexture that takes in the width and height of
I have a template class that I have made called hash . My template
I have a template class that I serialize (call it C), for which I
I have a template class that is only valid for couple of template parameters:
I have a template class where I want to use objects of that class

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.