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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T21:10:18+00:00 2026-05-21T21:10:18+00:00

Hi so i’m making a game through the console window, and i was wondering

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Hi so i’m making a game through the console window, and i was wondering if there was any way to just get maybe one or two text character’s placement to change or disappear. Usually to accomplish this i would have to tell the console to re-type every single character and line all over again, but this just takes to long (1 second fps plus .5 second time spent re-typing the scene).

Is there some way i could re-fresh or change one or two lines or ‘characters’ seen on the console so so much time is not spent on waiting for the console to re-typing my 24 lines, each a string? (the scene made up of text)

Thanks! =)

btw… does anyone remember that little easter egg in windows which was an entire star wars movie made out of text in the console?? I want the game be smooth like that!

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  1. Editorial Team
    Editorial Team
    2026-05-21T21:10:19+00:00Added an answer on May 21, 2026 at 9:10 pm

    You’ll need to use an external library to interface with the console as C++ doesn’t have these capabilities, but it is possible.

    My old goto for this sort of thing is ncurses. It’s straightforward, quick to set up, and cross-platform. But it’s old, and its age shows. (If you’re on windows you’ll have to use pdcurses; same capabilities, different package).

    There are also console-specific ways of doing this. In particular, Windows provides an API for performing these sorts of actions.

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