Hmmm … and now for a completely different leak! I have noticed that when I run an App currently in development in the iPhone simulator, the Finder process creeps to 1+Gb of memory and chews up 1 core from my box. I looked high and low in my app, and found nothing suspicious, whether with instruments or home grown monitoring facilities. The ONLY disk IO done by this App is to save a (small) .plist at 5 seconds interval or so.
Anyone noticed/fixed that ? If yes, would like to hear your solution.
MBP recent, 16 Gb memory, OSX 10.7.5
Xcode 4.5
Simulator version 6, running iOS 6.0
this is a game app, cocos2d centric.
Behaviour has disapeared in EAP 2.0 version. So far Finder at 67 Mb memory, <2% cpu, stable.