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Home/ Questions/Q 1050951
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T16:51:02+00:00 2026-05-16T16:51:02+00:00

How can be realized the auto keyword functionality without using c++0x standard? for(std::deque<std::pair<int, int>

  • 0

How can be realized the auto keyword functionality without using c++0x standard?

for(std::deque<std::pair<int, int> >::iterator it = points.begin();
    it != points.end(); ++it)
{
   ...
}

Maybe such class:

class AUTO
{
public:
   template <typename T1>
   AUTO(T1);

   template <typename T2>
   operator T2();
};

With such usage:

for(AUTO it = points.begin(); it != points.end(); ++it)
{
   ...
}

But, T1 and T2 are different.
How to move info about T1 to operator T2()?
Is it really possible?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T16:51:03+00:00Added an answer on May 16, 2026 at 4:51 pm

    If a library extension was easily implementable there would have been no need for a language extension. See N1607 for details on the auto proposal.

    However, the article on the Boost.Foreach (which sort of does what you want) macro may help understand the issues related to such an implementation.

    What is BOOST_FOREACH?

    In C++, writing a loop that iterates
    over a sequence is tedious. We can
    either use iterators, which requires a
    considerable amount of boiler-plate,
    or we can use the std::for_each()
    algorithm and move our loop body into
    a predicate, which requires no less
    boiler-plate and forces us to move our
    logic far from where it will be used.
    In contrast, some other languages,
    like Perl, provide a dedicated
    “foreach” construct that automates
    this process. BOOST_FOREACH is just
    such a construct for C++. It iterates
    over sequences for us, freeing us from
    having to deal directly with iterators
    or write predicates.

    BOOST_FOREACH is designed for
    ease-of-use and efficiency. It does no
    dynamic allocations, makes no virtual
    function calls or calls through
    function pointers, and makes no calls
    that are not transparent to the
    compiler’s optimizer. This results in
    near-optimal code generation; the
    performance of BOOST_FOREACH is
    usually within a few percent of the
    equivalent hand-coded loop. And
    although BOOST_FOREACH is a macro, it
    is a remarkably well-behaved one. It
    evaluates its arguments exactly once,
    leading to no nasty surprises.

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