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Home/ Questions/Q 887113
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T13:10:38+00:00 2026-05-15T13:10:38+00:00

How can I call the button1_Click event in the form closing event so I

  • 0

How can I call the button1_Click event in the form closing event so I don’t have to copy and paste the code from button1_Click?

      public void button1_Click(object sender, EventArgs e)
   {
       //Yes or no message box to exit the application
       DialogResult Response;
       Response = MessageBox.Show("Are you sure you want to Exit?", "Exit", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2);
       if (Response == DialogResult.Yes)

           // Exits the application
           Application.Exit();
   }

   public void xGameThemeComboBox_SelectedIndexChanged(object sender, EventArgs e)
   {
       string folder = Application.StartupPath;
       string theme = (string)xGameThemeComboBox.Items[xGameThemeComboBox.SelectedIndex];
       string path = System.IO.Path.Combine(folder, theme + ".jpg");
       Image newImage = new Bitmap(path);
       if (this.BackgroundImage != null) this.BackgroundImage.Dispose();
       {
           this.BackgroundImage = newImage;
       }

   }

   private void xGameForm_FormClosing(object sender, FormClosingEventArgs e)
   {
      // call button1_Click here 
   }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T13:10:39+00:00Added an answer on May 15, 2026 at 1:10 pm

    what you really need to do:

          private bool ShowClose()
       {
           //Yes or no message box to exit the application
           DialogResult Response;
           Response = MessageBox.Show("Are you sure you want to Exit?", "Exit", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2);
           return Response == DialogResult.Yes;
       }
    
          public void button1_Click(object sender, EventArgs e)
       {
           Close();
       }
    
    private void xGameForm_FormClosing(object sender, FormClosingEventArgs e)
       {
          e.Cancel = !ShowClose();
       }
    
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