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Home/ Questions/Q 4382656
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T12:48:22+00:00 2026-05-21T12:48:22+00:00

how can I control de movement of a draggable in jquery? I need to

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how can I control de movement of a draggable in jquery?

I need to do something similar to the “snap to grid” where the draggable moves every “x” and “y” pixels

I can’t use “grid: [x, y]” (2D) because I need to make the drag on an isometric grid (3D) (I will develop the grid later, I first need to controll the drag)

for example: when I start the dragging, the draggable shouldn’t move, it has to snap to another position when the “x” and “y” are under certain conditions

thanks in advance!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-21T12:48:23+00:00Added an answer on May 21, 2026 at 12:48 pm

    ok, I’ve found what I was looking for!

    in this link was the piece of code that I needed

    the code is this:

    //inside drag: function(event, ui)

        var offset = $(this).parent().offset();
        var GRID_SPACING = 10;
        var SELECTION_OFFSET_X = 10;
        var SELECTION_OFFSET_Y = 3;            
    
        if (parseInt(event.clientX / GRID_SPACING) % 2 == 0)
        {
            var row = Math.floor((event.clientY - offset.top) / GRID_SPACING) + Math.floor(event.clientX / (2 * GRID_SPACING));
            var col = -Math.floor((event.clientY - offset.top) / GRID_SPACING) + Math.floor((event.clientX + GRID_SPACING) / (2 * GRID_SPACING));
        }
        else
        {
            var row = Math.floor((event.clientY + GRID_SPACING / 2 - offset.top) / GRID_SPACING) + Math.floor(event.clientX / (2 * GRID_SPACING));
            var col = -Math.floor((event.clientY + GRID_SPACING / 2 - offset.top) / GRID_SPACING) + Math.floor((event.clientX + GRID_SPACING) / (2 * GRID_SPACING));
        }
    
        var new_x = row * GRID_SPACING + col * GRID_SPACING - SELECTION_OFFSET_X;
        var new_y = (row * (GRID_SPACING / 2)) - (col * (GRID_SPACING / 2));                     
    
        if(event.clientX == new_x + GRID_SPACING * 2)
        {
            ui.position.left = new_x;
            new_x = event.clientX;
        }
    
        if(event.clientY == new_y + GRID_SPACING)
        {
            ui.position.top = new_y;
            new_y = event.clientY;
        }                    
    
        ui.position.left = new_x;
        ui.position.top = new_y;
    

    I changed some of the constants to adjust to my grid…

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