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Home/ Questions/Q 5962191
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T19:04:16+00:00 2026-05-22T19:04:16+00:00

How can I find out the mouse position in a browser? I know e.pageX

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How can I find out the mouse position in a browser?

I know e.pageX , e.pageY, but I want to know if the mouse goes up or down and how much it goes (at every moment)? But I couldn’t find a way to store last (pageX, pageY) to compare it with new (pageX, pageY)!

What I tried to do:

I have a picture that follows the mouse. I want to know how much the mouse goes up or down so I can change the picture size (if the mouse goes up 5 pixels, my picture width will be changed by +10 pixels and if mouse goes down 5 pixels my picture width will be -10 pixels).

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  1. Editorial Team
    Editorial Team
    2026-05-22T19:04:17+00:00Added an answer on May 22, 2026 at 7:04 pm

    You can use the mousemove event. to track the mouse coordinates as it moves.

    However you should be aware that the mousemove event will eat up a lot of process time, because the event will be triggered for every pixel the cursor moves, so be careful with it.

    It is a good idea to trigger a very simple and fast function in such events.

    I hope that is what you are looking for

    Example :

    element.onmousemove = function () {
       // do something simple
    };
    

    UPDATE:

    for tracking, here is a sample function

    // initialize the variables outside the function to have them retain their value

    var x=0;
    var y=0;
    
    function trackMouse(e) {
       var evt = e || window.event;
       if (evt.clientX) { // grab the x-y pos if browser is IE
         var tempX = evt.clientX + document.body.scrollLeft;
         var tempY = evt.clientY + document.body.scrollTop;
       }
       else {  // grab the x-y pos.s if browser is else
         var tempX = evt.pageX;
         var tempY = evt.pageY;
       }  
       if (x > tempX){
          // the mouse is going left
       }else {
          // mouse is going right
       }
       x = tempX; // set new value
       if (y > tempY){
          // the mouse is going down
       }else {
          // mouse is going up
       }
       y = tempY;
    }
    

    this will help you detect in which direction the mouse is moving

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