How can i get a sand effect in perlin-noise ? Do somebody have any tutorial to implement perlin noise in iPhone ?
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It’s really straightforward.
Objective-C is a superset of C so just take original source code (that can be found here), save it in a
.c(this is not a requirement) and use it. You will have to understand how perlin noise works to be able to correctly tweak parameters but I personally did it and it worked great.