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Home/ Questions/Q 9266805
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T14:24:07+00:00 2026-06-18T14:24:07+00:00

How can I install a font using C#? I tried copying the fonts using

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How can I install a font using C#?

I tried copying the fonts using File.Copy() but I am not allowed due to access rights limitations (UnauthorizedException).

What should I do?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-18T14:24:08+00:00Added an answer on June 18, 2026 at 2:24 pm

    You’ll need a different approach installing fonts.

    • Use an installer (create a setup project) to install the fonts
    • Another (more easy) approach using a native method.

    Declare the dll import:

        [DllImport("gdi32.dll", EntryPoint="AddFontResourceW", SetLastError=true)]
        public static extern int AddFontResource(
            [In][MarshalAs(UnmanagedType.LPWStr)]
            string lpFileName);
    

    In your code:

        // Try install the font.
        result = AddFontResource(@"C:\MY_FONT_LOCATION\MY_NEW_FONT.TTF");
        error = Marshal.GetLastWin32Error();
    

    The source:

    http://www.brutaldev.com/post/2009/03/26/Installing-and-removing-fonts-using-C

    I put it together in a unit test, I hope that helps:

    [TestFixture]
    public class Tests
    {
        // Declaring a dll import is nothing more than copy/pasting the next method declaration in your code. 
        // You can call the method from your own code, that way you can call native 
        // methods, in this case, install a font into windows.
        [DllImport("gdi32.dll", EntryPoint = "AddFontResourceW", SetLastError = true)]
        public static extern int AddFontResource([In][MarshalAs(UnmanagedType.LPWStr)]
                                         string lpFileName);
    
        // This is a unit test sample, which just executes the native method and shows
        // you how to handle the result and get a potential error.
        [Test]
        public void InstallFont()
        {
            // Try install the font.
            var result = AddFontResource(@"C:\MY_FONT_LOCATION\MY_NEW_FONT.TTF");
            var error = Marshal.GetLastWin32Error();
            if (error != 0)
            {
                Console.WriteLine(new Win32Exception(error).Message);
            }
        }
    }
    

    That should help you on your way 🙂

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