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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T18:29:29+00:00 2026-05-11T18:29:29+00:00

How can I instantiate a class by throwing in a variable name? Consider this

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How can I instantiate a class by throwing in a variable name?
Consider this method inside a class:

animate: function(el, build) { 
        console.log(build.effect); 
        var animationClass = new build.effect(el,build); 
}, 

Build is an object containing lots of stuff, but most importantly an
“effect”. This effect is the name of an independent animation class–
one is called “MarioKartMenu”.

console.log(build.effect) prints out “MarioKartMenu”.
But of course I get: TypeError: Result of expression ‘build.effect’ [MarioKartMenu] is not a constructor.

If I trash the dynamism and just make the code as such:

animate: function(el, build) {
        var animationClass = new MarioKartMenu(el,build);
    }, 

It works just fine. Is it possible to make it dynamic like I’m attempting to do?

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  1. Editorial Team
    Editorial Team
    2026-05-11T18:29:29+00:00Added an answer on May 11, 2026 at 6:29 pm

    If the function MarioKartMenu is defined in the global scope, you can access it by its string name using:

    window["MarioKartMenu"]
    

    This works because all global variables are properties of the window object.

    Given the above, you can implement what you want by using:

    var menuConstructor = window[build.effect];
    var animationClass = new menuConstructor(el, build);
    
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