How can i loop thru a stl::List and store the value of one of the objects for use later in the function?
Particle *closestParticle;
for(list<Particle>::iterator p1 = mParticles.begin(); p1 != mParticles.end(); ++p1 )
{
// Extra stuff removed
closestParticle = p1; // fails to compile (edit from comments)
}
Either
or
or
or
These are sorted in increasing personal preference.
:)