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Home/ Questions/Q 5968717
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T20:07:46+00:00 2026-05-22T20:07:46+00:00

How can I make cocos2d schedule selector only once? Right now the best I

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How can I make cocos2d schedule selector only once? Right now the best I can do is:

[self schedule:@selector(eventHappend:) interval:2];

and eventHappend:

- (void)eventHappend: (ccTime) dt
{
    [self unschedule:@selector(eventHappend:)];
    // Do stuff
}

but that seems like a workaround… is there a method to schedule only once?

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  1. Editorial Team
    Editorial Team
    2026-05-22T20:07:46+00:00Added an answer on May 22, 2026 at 8:07 pm

    You can run a sequence of actions on the node, a CCDelay followed by a CCCallFunc that invokes your method.

    Like this…

    [self runAction:[CCSequence actions:[CCDelayTime actionWithDuration:2], 
                                        [CCCallFunc actionWithTarget:self selector:@selector(eventHappened)],
                                        nil]];
    
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