How can I make the JButton visible?
1) When no progressive background is turned on: JButton is showing

2) When no progressive background is turned on, JButton is pressed still showing no flicker:

3) When progressive background is turned on, JButton is invisible and on pressing in this I see flicker and JButton() appears and again hides auto. << Problem is here, so how can I fix it?

import java.awt.Color;
import java.awt.AlphaComposite;
import java.awt.BorderLayout;
import java.awt.Graphics;
import javax.swing.*;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
public class ButtonTest extends JWindow implements MouseListener, MouseMotionListener {
private static final long serialVersionUID = 1L;
private JFrame frame = new JFrame();
private SoftJButton softButton1;
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
ButtonTest j = new ButtonTest();
j.createAndShowGUI();
}
});
}
public void createAndShowGUI() {
softButton1 = new SoftJButton("Transparent Button");
softButton1.setBackground(Color.GREEN);
softButton1.setAlpha(0.5f);
softButton1.setDoubleBuffered(true);
this.setLayout(new BorderLayout());
this.setBounds(100, 30, 200, 100);
this.setBackground(new Color(0, 0, 0, 255));
this.setVisible(true);
add(softButton1);
}
@Override
public void paint(Graphics g) {
super.paint(g);
}
public void mouseDragged(MouseEvent e) {
}
public void mousePressed(MouseEvent e) {
}
public void mouseMoved(MouseEvent e) {
}
public void mouseClicked(MouseEvent e) {
}
public void mouseReleased(MouseEvent e) {
}
public void mouseEntered(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
}
public static class SoftJButton extends JButton {
private static final JButton lafDeterminer = new JButton();
private static final long serialVersionUID = 1L;
private boolean rectangularLAF;
private float alpha = 1f;
public SoftJButton() {
this(null, null);
}
public SoftJButton(String text) {
this(text, null);
}
public SoftJButton(String text, Icon icon) {
super(text, icon);
setOpaque(false);
setFocusPainted(false);
}
public float getAlpha() {
return alpha;
}
public void setAlpha(float alpha) {
this.alpha = alpha;
repaint();
}
@Override
public void paintComponent(java.awt.Graphics g) {
java.awt.Graphics2D g2 = (java.awt.Graphics2D) g;
g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, alpha));
if (rectangularLAF && isBackgroundSet()) {
Color c = getBackground();
g2.setColor(c);
g.fillRect(0, 0, getWidth(), getHeight());
}
super.paintComponent(g2);
}
@Override
public void updateUI() {
super.updateUI();
lafDeterminer.updateUI();
rectangularLAF = lafDeterminer.isOpaque();
}
}
}
It’s not clear how your video source works, but it appears to be incompatible with Swing due to Mixing Heavyweight and Lightweight Components. Although
awtcomponents aren’t transparent, you can always draw your own translucent text on theFrameand do manual hit testing, as suggested below. You might also check to see if your video source API supports Double Buffering and Page Flipping.