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Home/ Questions/Q 3490438
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T11:30:59+00:00 2026-05-18T11:30:59+00:00

How can I program hourglass behavior (similar like on picture) for my game? Should

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How can I program hourglass behavior (similar like on picture) for my game?

alt text

Should I make something like gravitation and process each grain of sand?

What about digital hourglass (like on this clocks)?
alt text

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  1. Editorial Team
    Editorial Team
    2026-05-18T11:31:00+00:00Added an answer on May 18, 2026 at 11:31 am

    Tangentially, you can model falling sand with cellular automata. I’d not considered using it for an hourglass simulation, but in principle it might work quite nicely, and be a fun project.

    Looking at your digital hourglass — either the grains move in set patterns, or it might use something like this CA.

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