How can I programmatically add UIElements to canvas in Silverlight 4?
But nothing happens. When I check for the existence of the image it is there
but nothing shows.
wtf?
Button btn = new Button();
btn.Content = "Button";
Canvas.SetLeft(btn, 450);
Canvas.SetTop(btn, 100);
Canvas1.Resources.Add("btn1", btn);
Canvas1.UpdateLayout();
You want to use
Children, notResources.