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Asked: May 10, 20262026-05-10T17:06:32+00:00 2026-05-10T17:06:32+00:00

How can you avoid circular dependencies when you’re designing two classes with a producer/consumer

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How can you avoid circular dependencies when you’re designing two classes with a producer/consumer relationship? Here ListenerImpl needs a reference to Broadcaster in order to register/unregister itself, and Broadcaster needs a reference back to the Listeners in order to send messages. This example is in Java but it can apply to any OO language.

public interface Listener {   void callBack(Object arg); } public class ListenerImpl implements Listener {   public ListenerImpl(Broadcaster b) { b.register(this); }   public void callBack(Object arg) { ... }   public void shutDown() { b.unregister(this); } } public class Broadcaster {   private final List listeners = new ArrayList();   public void register(Listener lis) { listeners.add(lis); }   public void unregister(Listener lis) {listeners.remove(lis); }   public void broadcast(Object arg) { for (Listener lis : listeners) { lis.callBack(arg); } } } 
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  1. 2026-05-10T17:06:33+00:00Added an answer on May 10, 2026 at 5:06 pm

    I don’t see that being a circular dependency.

    Listener depends on nothing.

    ListenerImpl depends on Listener and Broadcaster

    Broadcaster depends on Listener.

            Listener        ^        ^       /          \      /            \ Broadcaster <--  ListenerImpl 

    All arrows end at Listener. There’s no cycle. So, I think you’re OK.

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