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Home/ Questions/Q 918131
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T18:19:21+00:00 2026-05-15T18:19:21+00:00

How can you call a Function over some part of a container, using for_each()

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How can you call a Function over some part of a container, using for_each() ?

I have created a for_each_if() to do a

for( i in shapes )
    if( i.color == 1 )
        displayShape(i);

and the call looks like

for_each_if( shapes.begin(), shapes.end(),
                       bind2nd( ptr_fun(colorEquals), 0 ),
                       ptr_fun( displayShape ) );

bool colorEquals( Shape& s, int color ) {
    return s.color == color;
}

However, I feel immitating STL-like algorithms is not something that I should be doing.

  1. Is there a way to use only existing STL keywords to produce this ?

    I did not want to do a

     for_each( shapes.begin(), shapes.end(),
                       bind2nd( ptr_fun(display_shape_if_color_equals), 0 ) );
    

    because, in a more complicated case, the functor name would be misleading with respect to what the functor

  2. *Is there a way to access a struct’s member (like colorEquals) for functions like for_each without having to create a function ? *

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T18:19:22+00:00Added an answer on May 15, 2026 at 6:19 pm

    To use a regular for_each with an if you would need a Functor that emulates an if condition.

    #include <algorithm>
    #include <vector>
    #include <functional>
    #include <iostream>
    #include <boost/bind.hpp>
    
    using namespace std;
    
    struct incr {
      typedef void result_type;
      void operator()(int& i) { ++i; }
    };
    
    struct is_odd {
      typedef bool return_type;
      bool operator() (const int& value) {return (value%2)==1; }
    };
    
    
    template<class Fun, class Cond>
    struct if_fun {
      typedef void result_type;
      void operator()(Fun fun, Cond cond, int& i) {
        if(cond(i)) fun(i);
      }
    };
    
    
    int main() {
      vector<int> vec;
      for(int i = 0; i < 10; ++i) vec.push_back(i);
    
      for_each(vec.begin(), vec.end(), boost::bind(if_fun<incr, is_odd>(), incr(), is_odd(), _1));
      for(vector<int>::const_iterator it = vec.begin(); it != vec.end(); ++it)
        cout << *it << " ";
    }
    

    Unfortunately my template hackery isn’t good enough to manage this with bind1st and bind2nd as it somehow gets confusing with the binder being returned being a unary_function but it looks pretty good with boost::bind anyhow. My example is no means perfect as it doesn’t allow the Func passed into if_fun to return and I guess somebody could point out more flaws. Suggestions are welcome.

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