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Home/ Questions/Q 8690783
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T23:58:36+00:00 2026-06-12T23:58:36+00:00

How could I got about calculating the surface area of a triangle as it

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How could I got about calculating the surface area of a triangle as it is projected onto the screen. Given projection, view, model matrices and the 3 vertex positions.

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  1. Editorial Team
    Editorial Team
    2026-06-12T23:58:38+00:00Added an answer on June 12, 2026 at 11:58 pm
    1. Project the vertices onto the screen with the model-view and projection matrices from your rendering pipeline
    2. Calculate the surface area in 2D with A = sqrt(s*(s-a)*(s-b)*(s-c)) with s = (a+b+c)/2 and a, b, c, the lengths of the three sides of the triangle using some 2D vector math (this is Heron’s formula)
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