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Home/ Questions/Q 991229
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T06:04:34+00:00 2026-05-16T06:04:34+00:00

How do I capture screen shot using C++? I’m going to be working with

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How do I capture screen shot using C++? I’m going to be working with Win32.

Please, no MFC code.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T06:04:35+00:00Added an answer on May 16, 2026 at 6:04 am
    #include "windows.h" // should be less than and greater than instead of \"
    
    int CaptureBMP(LPCTSTR szFile)
    {
        // Source[1]
        HDC hdcScr, hdcMem;
        HBITMAP hbmScr;
        BITMAP bmp;
        int iXRes, iYRes;
    
        // Create a normal DC and a memory DC for the entire screen. The
        // normal DC provides a "snapshot" of the screen contents. The
        // memory DC keeps a copy of this "snapshot" in the associated
        // bitmap.
        hdcScr = CreateDC("DISPLAY", NULL, NULL, NULL);
        hdcMem = CreateCompatibleDC(hdcScr);
    
        iXRes = GetDeviceCaps(hdcScr, HORZRES);
        iYRes = GetDeviceCaps(hdcScr, VERTRES);
    
        // Create a compatible bitmap for hdcScreen.
        hbmScr = CreateCompatibleBitmap(hdcScr, iXRes, iYRes);
        if (hbmScr == 0) return 0;
    
        // Select the bitmaps into the compatible DC.
        if (!SelectObject(hdcMem, hbmScr)) return 0;
    
        // Copy color data for the entire display into a
        // bitmap that is selected into a compatible DC.
        if (!StretchBlt(hdcMem,
            0, 0, iXRes, iYRes,
            hdcScr,
            0, 0, iXRes, iYRes,
            SRCCOPY))
    
            return 0;
    
        // Source[2]
        PBITMAPINFO pbmi;
        WORD cClrBits;
    
        // Retrieve the bitmap's color format, width, and height.
        if (!GetObject(hbmScr, sizeof(BITMAP), (LPSTR) &bmp)) return 0;
    
        // Convert the color format to a count of bits.
        cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel);
        if (cClrBits == 1)
            cClrBits = 1;
        else if (cClrBits <= 4)
            cClrBits = 4;
        else if (cClrBits <= 8)
            cClrBits = 8;
        else if (cClrBits <= 16)
            cClrBits = 16;
        else if (cClrBits <= 24)
            cClrBits = 24;
        else cClrBits = 32;
    
        // Allocate memory for the BITMAPINFO structure. (This structure
        // contains a BITMAPINFOHEADER structure and an array of RGBQUAD
        // data structures.)
        if (cClrBits != 24)
            pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
                    sizeof(BITMAPINFOHEADER) +
                    sizeof(RGBQUAD) * (1 << cClrBits));
    
        // There is no RGBQUAD array for the 24-bit-per-pixel format.
        else
            pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
                    sizeof(BITMAPINFOHEADER));
    
        // Initialize the fields in the BITMAPINFO structure.
        pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
        pbmi->bmiHeader.biWidth = bmp.bmWidth;
        pbmi->bmiHeader.biHeight = bmp.bmHeight;
        pbmi->bmiHeader.biPlanes = bmp.bmPlanes;
        pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
        if (cClrBits < 24)
            pbmi->bmiHeader.biClrUsed = (1 << cClrBits);
    
        // If the bitmap is not compressed, set the BI_RGB flag.
        pbmi->bmiHeader.biCompression = BI_RGB;
    
        // Compute the number of bytes in the array of color
        // indices and store the result in biSizeImage.
        pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) / 8
                                        * pbmi->bmiHeader.biHeight * cClrBits;
    
        // Set biClrImportant to 0, indicating that all of the
        // device colors are important.
        pbmi->bmiHeader.biClrImportant = 0;
    
        HANDLE hf;                  // file handle
        BITMAPFILEHEADER hdr;       // bitmap file-header
        PBITMAPINFOHEADER pbih;     // bitmap info-header
        LPBYTE lpBits;              // memory pointer
        DWORD dwTotal;              // total count of bytes
        DWORD cb;                   // incremental count of bytes
        BYTE *hp;                   // byte pointer
        DWORD dwTmp;
    
        pbih = (PBITMAPINFOHEADER) pbmi;
        lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);
    
        if (!lpBits) return 0;
    
        // Retrieve the color table (RGBQUAD array) and the bits
        // (array of palette indices) from the DIB.
        if (!GetDIBits(hdcMem, hbmScr, 0, (WORD) pbih->biHeight, lpBits, pbmi, DIB_RGB_COLORS)) return 0;
    
        // Create the .BMP file.
        hf = CreateFile(szFile,
                        GENERIC_READ | GENERIC_WRITE,
                        (DWORD) 0,
                        NULL,
                        CREATE_ALWAYS,
                        FILE_ATTRIBUTE_NORMAL,
                        (HANDLE) NULL);
        if (hf == INVALID_HANDLE_VALUE) return 0;
    
        hdr.bfType = 0x4d42;        // 0x42 = "B" 0x4d = "M"
    
        // Compute the size of the entire file.
        hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) +
                     pbih->biSize + pbih->biClrUsed *
                     sizeof(RGBQUAD) + pbih->biSizeImage);
        hdr.bfReserved1 = 0;
        hdr.bfReserved2 = 0;
    
        // Compute the offset to the array of color indices.
        hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) +
                        pbih->biSize + pbih->biClrUsed *
                        sizeof (RGBQUAD);
    
        // Copy the BITMAPFILEHEADER into the .BMP file.
        if (!WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER), (LPDWORD) &dwTmp, NULL)) return 0;
    
        // Copy the BITMAPINFOHEADER and RGBQUAD array into the file.
        if (!WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER)
                    + pbih->biClrUsed * sizeof (RGBQUAD),
                    (LPDWORD) &dwTmp, NULL))
            return 0;
    
        // Copy the array of color indices into the .BMP file.
        dwTotal = cb = pbih->biSizeImage;
        hp = lpBits;
        if (!WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp, NULL)) return 0;
    
        // Close the .BMP file.
        if (!CloseHandle(hf)) return 0;
    
        // Free memory.
        GlobalFree((HGLOBAL)lpBits);
        ReleaseDC(0, hdcScr);
        ReleaseDC(0, hdcMem);
    
        return 1;
    } 
    
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