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Home/ Questions/Q 6374211
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T01:27:35+00:00 2026-05-25T01:27:35+00:00

How do I convert the following C++ code (for taking a Bitmap from the

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How do I convert the following C++ code (for taking a Bitmap from the Clipboard and copy it onto a form), into a WPF C# code that also uses APIs (not inbuilt Clipboard helpers from the .NET Framework) to copy it into a BitmapSource (or Bitmap for that matter)?

hdcMem = CreateCompatibleDC(hdc); 
if (hdcMem != NULL) 
{ 
    if (OpenClipboard(hwnd)) 
    { 
        hbm = (HBITMAP) 
            GetClipboardData(uFormat); 
        SelectObject(hdcMem, hbm); 
        GetClientRect(hwnd, &rc); 

        BitBlt(hdc, 0, 0, rc.right, rc.bottom, 
            hdcMem, 0, 0, SRCCOPY); 
        CloseClipboard(); 
    } 
    DeleteDC(hdcMem); 
} 

My implementation in WPF C# code is as follows. Probably awfully wrong. The thing is that I am getting a black image out of it.

IntPtr hdc = CreateCompatibleDC(IntPtr.Zero);
IntPtr hdcMem = CreateCompatibleBitmap(hdc, 64, 64);
if (hdcMem != null)
{
    if (OpenClipboard(MainWindow.Handle))
    {
        IntPtr hbm = GetClipboardData((uint)clipboardFormat);
        SelectObject(hdcMem, hbm);
        BitBlt(hdc, 0, 0, 64, 64, hdcMem, 0, 0, TernaryRasterOperations.SRCCOPY);
        CloseClipboard();
    }
    DeleteDC(hdcMem);
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T01:27:35+00:00Added an answer on May 25, 2026 at 1:27 am

    Something like this

    IntPtr hDstdc = CreateCompatibleDC(IntPtr.Zero);
    IntPtr hDstBm = CreateCompatibleBitmap(hDstdc, 64, 64);
    SelectObject(hDstdc, hDstBm);
    IntPtr hSrcdc = CreateCompatibleDC(IntPtr.Zero);
    ...
    IntPtr hSrcbm = GetClipboardData((uint)clipboardFormat);
    SelectObject(hSrcDc, hSrcbm);
    BitBlt(hDstdc, 0, 0, 64, 64, hSrcdc, 0, 0, TernaryRasterOperations.SRCCOPY).
    

    You have to create two display contexts, then you create the destination bitmap and get the source bitmap from the clipboard, then you select each bitmap into a display context, and then you call BitBlt.

    But really it’s a long time since I’ve done this stuff, I’m not making any promises.

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