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Home/ Questions/Q 9004713
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T00:57:29+00:00 2026-06-16T00:57:29+00:00

How do I identify if multi-player game is initiated by automatch or by inviting

  • 0

How do I identify if multi-player game is initiated by automatch or by inviting a friend ?

I have got this method called when the match starts:

- (void)matchmakerViewController:(GKMatchmakerViewController *)viewController didFindMatch:(GKMatch *)theMatch {

    [presentingViewController dismissModalViewControllerAnimated:YES];
    self.match = theMatch;
    match.delegate = self;
    if (!matchStarted && match.expectedPlayerCount == 0) {
        NSLog(@"Ready to start match!");
        [self lookupPlayers];
    }
}

Basically i want this(please check this link) – how to sync data in multiplayer game(game-center ios)

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  1. Editorial Team
    Editorial Team
    2026-06-16T00:57:30+00:00Added an answer on June 16, 2026 at 12:57 am

    I check if the local player’s playerID is contained in the match’s list of participants. I have found they are not be listed if they were invited or auto matched. I believe this is because they have not yet accepted the match.

    + (BOOL) isLocalPlayerActiveParticipantInMatch:(GKTurnBasedMatch *)aMatch
    {
        for (GKTurnBasedParticipant *participant in aMatch.participants)
        {
            if ([participant.playerID isEqualToString:[GKLocalPlayer localPlayer].playerID])
                return YES;
        }
    
        return NO;
    }
    

    If the payer decides to play the match, I call this for the match:

    GKTurnBasedMatch acceptInviteWithCompletionHandler
    

    If they decline, I call this for the match:

    GKTurnBasedMatch declineInviteWithCompletionHandler
    
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