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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T10:41:42+00:00 2026-05-13T10:41:42+00:00

How do you port a Cocoa/Mac application to Windows? I mean how would you

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How do you port a Cocoa/Mac application to Windows? I mean how would you go about it? Assume the app was written with Objective-C and Cocoa, there’s nothing fancy going on, no “engine” that could be factored out, etc.

Rewrite from scratch? I don’t think there will be huge overlaps between the Mac and Windows codebases, right?

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  1. Editorial Team
    Editorial Team
    2026-05-13T10:41:42+00:00Added an answer on May 13, 2026 at 10:41 am

    The problem with Objective C is its very poor support on any platform that is not OS X. You can attempt to use the Cocotron, but I wouldn’t consider it production ready yet.

    For portability, a re-write is in order. With judicious use of standard C or C++ for the “core” of the application, you could still implement platform specific GUI code. If you don’t like maintaining two GUIs, you can also try a toolkit such as Qt

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