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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T10:57:43+00:00 2026-05-23T10:57:43+00:00

How does one go about doing this? Could somebody give me an outline? From

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How does one go about doing this? Could somebody give me an outline?

From what I’ve found online, it seems like in my run() function:

  1. create a bitmap
  2. create a canvas and attach it to the bitmap
  3. lockCanvas()
  4. call draw(canvas) and draw bitmap into back buffer (how??)
  5. unlockCanvasAndPost()

Is this correct? If so, could I get a bit of an explanation; what do these steps mean and how do I implement them? I’ve never programmed for Android before so I’m a real noob. And if it isn’t correct, how DO I do this?

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  1. Editorial Team
    Editorial Team
    2026-05-23T10:57:44+00:00Added an answer on May 23, 2026 at 10:57 am

    It’s already double buffered, that’s what the unlockCanvasAndPost() call does. There is no need to create a bitmap.

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