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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T18:05:20+00:00 2026-05-14T18:05:20+00:00

How hard would it be to port a flash game to the iPhone. Obviously

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How hard would it be to port a flash game to the iPhone. Obviously Flash CS5 is no longer an options, I still would like to know if there’s anything that can be reused? or do I have to write everything from scratch (Is Obj-C that different than ActionScript?) Is there any other shortcuts?
Also, if anyone has done this before please share your experience.

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  1. Editorial Team
    Editorial Team
    2026-05-14T18:05:21+00:00Added an answer on May 14, 2026 at 6:05 pm

    I am doing the same thing. I am using Cocos2d for iPhone. This is a pretty good 2d game engine. Actually, two apps created with it are in the current top 25. You are going to have to get down and dirty in Objective-C though. Objective-C is different from ActionScript but if you are use to object oriented programming you should be able to make the switch. Programming a Flash game is different than typical game programming done in Objective-C/C/C++. So, if you are familiar with how to do things in the Objective-C/C/C++ game programming world (render loop, capturing inputs, etc), you’ll really be ok. If not, you’ll have to get use to not having the Flash timeline, dealing with frames, etc. Good luck! You can do it!

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