How to check that
CLLocationCoordinate2D is not empty?
How to check that CLLocationCoordinate2D is not empty?
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A very old topic, but I needed it now and I fixed my issue with the help of Klaas Hermanns, with a tiny change.
Instead of
I had to use
Maybe this will help someone else 🙂
Edit:
As pointed out, the initialization, as covered in Klaas his post, is still necessary.