how to compile glBlendEquation() in visual studio 2010?
it say:
error C3861: ‘glBlendEquation’: identifier not found
how to compile glBlendEquation() in visual studio 2010? it say: error C3861: ‘glBlendEquation’: identifier
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It seems that glBlendEquation is missing from the gl.h header that is provided by Microsoft. You should use Glew to get it to work.