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Home/ Questions/Q 7678303
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T17:36:55+00:00 2026-05-31T17:36:55+00:00

How to create a tile based game map in javafx 2.0? Should I use

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How to create a tile based game map in javafx 2.0?

Should I use ImageView elements or there is other method for direct images drawing?

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  1. Editorial Team
    Editorial Team
    2026-05-31T17:36:57+00:00Added an answer on May 31, 2026 at 5:36 pm

    Your question is not very specific.

    As I understand your issue a possible option is to extend a javafx.scene.layout.Region. So you are free to add other nodes, make some custom drawings, style with css etc. Nearly everything is possible 🙂

    Example Code (Sorry, no SSCCE)

    public class Tile extends Region {
        public Tile() {
            //add custom creation code
        }
    
        //add all required methods for custom drawing, styling etc.
    }
    

    Tiles can be placed inside a e.g. TileContainer (another Object extending e.g. a Region) at a specified position (described by x/y-coordinates).

    public class TileContainer extends Region {
        private void addTiles() {
            //create your tiles e.g. like this
            double xPositon = 10; //example value
            double yPosition = 20; //example value
    
            Tile tile = new Tile();
            tile.setLayoutX(xPosition);
            tile.setLayoutY(yPOsition);
    
            this.getChildren.add(tile);
        }
    }
    

    Hope, it helps realizing your ideas.

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