Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 533087
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T09:28:21+00:00 2026-05-13T09:28:21+00:00

How to draw a currency symbol in a custom label using CGContextShowTextAtPoint method in

  • 0

How to draw a currency symbol in a custom label using CGContextShowTextAtPoint method in draw rect.
Here the symbol is in string format.

Any help!!
Thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T09:28:22+00:00Added an answer on May 13, 2026 at 9:28 am

    You have to resort to C style strings, since this is what CGContextShowTextAtPoint() requires. In order to correctly handle the locale (the currency symbol changes with the locale) you must use setlocale(), then you format your string using strfmon() and finally you pass the string created with strfmon() to CGContextShowTextAtPoint().

    Documentation is available as follows from the terminal:

    man 3 setlocale
    man 3 strfmon
    

    EDIT/UPDATE: For your information, strfmon() internally uses struct lconv. The structure can be retrieved with the function localeconv(). See man 3 localeconv for a detailed description of the fields available in the structure.

    for instance, try the following simple C program setting different locales

    #include <stdio.h>
    #include <locale.h>
    #include <monetary.h>
    
    int main(void)
    {
        char buf[BUFSIZ];
        double val = 1234.567;
    
        /* use your current locale */
        setlocale(LC_ALL, ""); 
    
        /* uncomment the next line and try this to use italian locale */
        /* setlocale(LC_ALL, "it_IT"); */ 
        strfmon(buf, sizeof buf, "You owe me %n (%i)\n", val, val);
    
        fputs(buf, stdout);
        return 0;
    }
    

    The following uses localeconv():

    #include <stdio.h>
    #include <limits.h>
    #include <locale.h>
    
    int main(void)
    {
        struct lconv l;
        int i;
    
        setlocale(LC_ALL, "");
        l = *localeconv();
    
        printf("decimal_point = [%s]\n", l.decimal_point);
        printf("thousands_sep = [%s]\n", l.thousands_sep);
    
        for (i = 0; l.grouping[i] != 0 && l.grouping[i] != CHAR_MAX; i++)
            printf("grouping[%d] = [%d]\n", i, l.grouping[i]);
    
        printf("int_curr_symbol = [%s]\n", l.int_curr_symbol);
        printf("currency_symbol = [%s]\n", l.currency_symbol);
        printf("mon_decimal_point = [%s]\n", l.mon_decimal_point);
        printf("mon_thousands_sep = [%s]\n", l.mon_thousands_sep);
        printf("positive_sign = [%s]\n", l.positive_sign);
        printf("negative_sign = [%s]\n", l.negative_sign);
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm using this TCanvas to draw cursors for my mice Canv := TCanvas.Create; Canv.Handle
Draw rectangle using C# and I need to draw the arc in every edges
I draw a triangle using line. How can I fill color on it? So
I draw a triangle using mouse drag. After drawing many different triangles, I wanted
Suppose that I am intending to draw some user-supplied text on a bitmap in
To draw a selection rectangle from the mouse down , mouse move then remove
I draw a line on a Canvas object with the moveTo and lineTo graphics
Mission: Draw two lines with different color on one graph with automatic cliping, by
I draw two spheres in 3d WPF which has points like Point3D(0,0,0) and Point3D(-1.0,1.0,2.0)

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.