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Home/ Questions/Q 6680847
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T04:31:21+00:00 2026-05-26T04:31:21+00:00

How to use such functions as setTimeout to call member functions of objects with

  • 0

How to use such functions as setTimeout to call member functions of objects with using of this keyword inside of called functions?

Look to my source please. I simulate this by using Javascript closure variables. In my case called function has argument context that is actually this for the object o:

    var Utils = 
    {
        Caller: function( context, func )
        {
            var _context = context;
            var _func = func;

            this.call = function()
            {           
                _func( _context );
            };

            return this;
        }
    };

// example of using:

function Object()
{
    this._s = "Hello, World!";
    this.startTimer = function()
    {
        var caller = new Utils.Caller( this, this._hello );
        setTimeout( caller.call, 1000 );
    };
    this._hello = function( context )
    {
        alert( context._s );
    }
}

var o = new Object();
o.startTimer();

Is it possible to save usual declaration of _hello() function and use keyword this, but not to use context inside?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T04:31:22+00:00Added an answer on May 26, 2026 at 4:31 am

    If you are trying to do traditional private member hiding from classical OOP, use the following:

        function MyObj() {
    
            // setup private closure scope
            var that = this;  // keep reference to this in constructor closure scope
            var s = "Hello, World!";
            var hello = function() {
                alert(s);
            };
    
            // expose public methods  
            this.startTimer = function() {
                setTimeout(function() {
                    hello();
                }, 1000);
            };
        }
    
        var o = new MyObj();
        o.startTimer();
    

    Another approach:

        function MyObj() {
            var that = this;
            this._s = "Hello, World!";
            this._hello = function() {
                alert(this._s);
            };
            this.startTimer = function() {
                setTimeout(function() {
                    hello.call(that);
                }, 1000);
            };
        }
    
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