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Asked: May 10, 20262026-05-10T22:37:42+00:00 2026-05-10T22:37:42+00:00

I a have a multithread application (MIDAS) that makes uses of windows messages to

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I a have a multithread application (MIDAS) that makes uses of windows messages to communicate with itself.

MAIN FORM

The main form receives windows messages sent by the RDM LogData(‘DataToLog’)

Because windows messages are used they have the following attributes

  1. Received messages are Indivisible
  2. Received messages are Queued in the order they are sent

QUESTION:

Can you Suggest a better way doing this without using windows messages ?

MAIN FORM CODE

const     UM_LOGDATA      = WM_USER+1002;  type    TLogData = Record       Msg        : TMsgNum;       Src        : Integer;       Data       : String;   end;   PLogData = ^TLogData;     TfrmMain = class(TForm)   //     private     procedure LogData(var Message: TMessage);        message UM_LOGDATA;   public   //           end;   procedure TfrmMain.LogData(var Message: TMessage); var LData : PLogData; begin     LData  :=  PLogData(Message.LParam);     SaveData(LData.Msg,LData.Src,LData.Data);     Dispose(LData); end; 

RDM CODE

procedure TPostBoxRdm.LogData(DataToLog : String); var   WMsg  : TMessage;   LData : PLogData;   Msg   : TMsgNum; begin   Msg := MSG_POSTBOX_RDM;   WMsg.LParamLo := Integer(Msg);   WMsg.LParamHi := Length(DataToLog);   new(LData);     LData.Msg    := Msg;     LData.Src    := 255;     LData.Data   := DataToLog;   WMsg.LParam := Integer(LData);   PostMessage(frmMain.Handle, UM_LOGDATA, Integer(Msg), WMsg.LParam); end; 

EDIT:

Why I want to get rid of the windows messages:

  • I would like to convert the application into a windows service
  • When the system is busy – the windows message buffer gets full and things slows down
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  1. 2026-05-10T22:37:43+00:00Added an answer on May 10, 2026 at 10:37 pm

    Use Named Pipes. If you don’t know how to use them, then now is the time to learn.

    With named pipes, you can send any type of data structure (as long as both the server and the client know what that data structure is). I usually use an array of records to send large collections of info back and forth. Very handy.

    I use Russell Libby’s free (and open-source) named pipe components. Comes with a TPipeServer and a TPipeClient visual component. They make using named pipes incredibly easy, and named pipes are great for inter-process communication (IPC).

    You can get the component here. The description from the source is: // Description : Set of client and server named pipe components for Delphi, as // well a console pipe redirection component.

    Also, Russell helped me out on Experts-Exchange with using an older version of this component to work in a console app to send/receive messages over named pipes. This may help as a guide in getting you up and running with using his components. Please note, that in a VCL app or service, you don’t need to write your own message loop as I did in this console app.

    program CmdClient; {$APPTYPE CONSOLE}  uses   Windows, Messages, SysUtils, Pipes;  type   TPipeEventHandler =  class(TObject)   public      procedure  OnPipeSent(Sender: TObject; Pipe: HPIPE; Size: DWORD);   end;  procedure TPipeEventHandler.OnPipeSent(Sender: TObject; Pipe: HPIPE; Size: DWORD); begin   WriteLn('On Pipe Sent has executed!'); end;  var   lpMsg:         TMsg;   WideChars:     Array [0..255] of WideChar;   myString:      String;   iLength:       Integer;   pcHandler:     TPipeClient;   peHandler:     TPipeEventHandler;  begin    // Create message queue for application   PeekMessage(lpMsg, 0, WM_USER, WM_USER, PM_NOREMOVE);    // Create client pipe handler   pcHandler:=TPipeClient.CreateUnowned;   // Resource protection   try      // Create event handler      peHandler:=TPipeEventHandler.Create;      // Resource protection      try         // Setup clien pipe         pcHandler.PipeName:='myNamedPipe';         pcHandler.ServerName:='.';         pcHandler.OnPipeSent:=peHandler.OnPipeSent;         // Resource protection         try            // Connect            if pcHandler.Connect(5000) then            begin               // Dispatch messages for pipe client               while PeekMessage(lpMsg, 0, 0, 0, PM_REMOVE) do DispatchMessage(lpMsg);               // Setup for send               myString:='the message I am sending';               iLength:=Length(myString) + 1;               StringToWideChar(myString, wideChars, iLength);               // Send pipe message               if pcHandler.Write(wideChars, iLength * 2) then               begin                  // Flush the pipe buffers                  pcHandler.FlushPipeBuffers;                  // Get the message                  if GetMessage(lpMsg, pcHandler.WindowHandle, 0, 0) then DispatchMessage(lpMsg);               end;            end            else               // Failed to connect               WriteLn('Failed to connect to ', pcHandler.PipeName);         finally            // Show complete            Write('Complete...');            // Delay            ReadLn;         end;      finally         // Disconnect event handler         pcHandler.OnPipeSent:=nil;         // Free event handler         peHandler.Free;      end;   finally      // Free pipe client      pcHandler.Free;   end;  end. 
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