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Home/ Questions/Q 7764641
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T14:57:50+00:00 2026-06-01T14:57:50+00:00

I allocated the memory but when I call the destructor, it gives me a

  • 0

I allocated the memory but when I call the destructor, it gives me a segmentation fault.
this is the code. am I using the right thing to free the memory?

class plan {
    char *symbol;
    gro  *grow;
  public:
    plan (int, char[] ); //constructor
    ~plan ( ); //destructor
};

plan::plan (int num_of_sm, char sm[]){
  try {
    symbol = new char [strlen(sm) + 1];
  }
  catch (std::bad_alloc) {
    symbol = NULL;
  }


  if (symbol != NULL) {
    if (sm == NULL) {
      strcpy (symbol, "");
    }
    else {
      strcpy (symbol, sm);
    }
  }
  gro = new grow [num_of_sm]; 
}

plan::~plan( ){
  delete [ ] symbol;
  delete [ ] gro;
}
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  1. Editorial Team
    Editorial Team
    2026-06-01T14:57:51+00:00Added an answer on June 1, 2026 at 2:57 pm

    Use std::string and be done with it.

    Just in case it is not obvious, that will take care of the problem.

    But also, to avoid some similar problems and to just understand a bit more of the issues involved, do look up the rule of 3, or as it’s now known with C++11, the rule of 5.

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