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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T06:13:47+00:00 2026-05-25T06:13:47+00:00

I am a beginner Apple developer and I have some issues I would like

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I am a beginner Apple developer and I have some issues I would like to resolve.

First of all, I am curently working on Xcode 3.2.6 because I haven’t enrolled for the developer program yet. I would like to know if Apple only accepts apps (for the App Strore) compiled on SDK 4.
Secondly, I want my apps to work both on iPhone 3 and 4. What would you advice me to do? I have read in several developer forums that in order to achieve this I have to build my application with 3.1 iOS as a target. Is this correct?
Finally, is there any problem due to the difference in resolution between iPhone 3 and iPhone 4? Which resolution do you think I should use?

Thank you in advance,
Cherry

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  1. Editorial Team
    Editorial Team
    2026-05-25T06:13:48+00:00Added an answer on May 25, 2026 at 6:13 am
    • Set Base SDK to latest (4.3).
    • Set Target SDK to 3.1.
    • Avoid features available only in iOS 3.2 or later (e.g., don’t use blocks, don’t frameworks introduced in iOS 3.2 or later, always check availability of methods). Later, when you get more experience with Objective-C, you may try to combine features of more modern iOS, but still keep compatibility with older iOSes.
    • Don’t worry about resolution. It affects only images – if you want to take full advantage of Retina display, then you will need to create images for both resolutions (std. and hi-res).

    P.S. I suggest you to avoid support for iOS 3.2 or earlier. iOS 4 introduces a lot of nice and helpful features. And I pretty sure, Apple will revoke support for iOS 3.x soon after iOS 5 release.

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