Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8568095
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 11, 20262026-06-11T18:01:53+00:00 2026-06-11T18:01:53+00:00

I am attempting to learn how to write and understand x86 Assembly as well

  • 0

I am attempting to learn how to write and understand x86 Assembly as well as how to use GDB and related tools effectively. To do this, I am using DDD as a front-end for GDB.

I am having trouble understanding what the condition flags (eflags?) are given that they appear to all be stored in the same register. I will post the register, the assembly code, and the related C code. Thank you for any assistance.

The register is displayed as follows at the given breakpoint: 0x293 [CF AF SF IF]

The following is the C code being run. (This is not an example of my coding style. I am trying to force GCC to use the compl operation.)

int main( int argc, char* argv[] )
{
  int a = 0;
  int b = 2;
  if( a == b ) // There is a breakpoint here!
    goto EQUAL;
  else
    goto NEQUAL;

  EQUAL:
    return 3;

  NEQUAL:
    return 1;
}

The following is the assembly my machine broke it down into:

Dump of assembler code for function main:
0x0000000000400474 <+0>:     push   %rbp
0x0000000000400475 <+1>:     mov    %rsp,%rbp
0x0000000000400478 <+4>:     mov    %edi,-0x14(%rbp)
0x000000000040047b <+7>:     mov    %rsi,-0x20(%rbp)
0x000000000040047f <+11>:    movl   $0x0,-0x8(%rbp)
0x0000000000400486 <+18>:    movl   $0x2,-0x4(%rbp)
0x000000000040048d <+25>:    mov    -0x8(%rbp),%eax
0x0000000000400490 <+28>:    cmp    -0x4(%rbp),%eax
0x0000000000400493 <+31>:    jne    0x40049d <main+41> # Break point here
0x0000000000400495 <+33>:    nop
0x0000000000400496 <+34>:    mov    $0x3,%eax
0x000000000040049b <+39>:    jmp    0x4004a3 <main+47>
0x000000000040049d <+41>:    nop
0x000000000040049e <+42>:    mov    $0x1,%eax
0x00000000004004a3 <+47>:    leaveq 
0x00000000004004a4 <+48>:    retq   
End of assembler dump.
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-11T18:01:54+00:00Added an answer on June 11, 2026 at 6:01 pm

    The eflags register is made up of single bits, each being a flag.

    When displaying the flags, they can be combined in a larger numeric entity (like 0x293 in your example), or each can have a symbol on its own (like in “[CF AF SF IF]” with the carry flag CF, adjust flag AF, sign flag SF and interrupt flag IF.

    The Intel 64 and IA 32 Architecture Software Developer’s Manual Vol. 1 describes the flags in detail in chapter 3.4.3.

    The most important (for application developers) are:

    bit | sym | name
    ------------------
      0 |  CF | carry
      1 |  -- | (always 1)
      2 |  PF | parity
      3 |  -- | (always 0)
      4 |  AF | adjust
      5 |  -- | (always 0)
      6 |  ZF | zero
      7 |  SF | sign
      8 |  TF | trap
      9 |  IF | interrupt
     10 |  DF | direction
     11 |  OF | overflow
    

    Combining those in your example (CF AF SF IF) gives the binary value 1010010011, where the rightmost digit is the carry flag, and the leftmost the interrupt flag. Converted to hexadecimal it gives exactly 0x293.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm attempting to learn how to use Cucumber and creating steps using the following
I am attempting to learn J and the book I am using says this
I am attempting to learn debugging in x86 assembly and am trying to debug
I'm following this tutorial attempting to learn XNA, but I'm having issues making my
I am attempting to learn to use RapidMiner, and my boss wants me to
I am attempting to learn to create graphs using Telerik. At the moment I
I am attempting to learn Modernizr (or how to use it I should say)
I am attempting to learn Java Programming on my own (without classes/teachers/tutors/etc.) so this
To learn MySQL (innodb) I'm attempting to write a twitter app with 3 tables:
I am attempting to write my own string class (so I can learn more)

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.