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Home/ Questions/Q 3340364
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T00:35:57+00:00 2026-05-18T00:35:57+00:00

I am attempting to shuffle an array, but the way I am doing it

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I am attempting to shuffle an array, but the way I am doing it only works about every fifth time. I would greatly appreciate if someone could explain why it is not working properly and perhaps propose a tweak.

private Button[] scrambleBoard(Button[] buttons)
{
    for (int x = 100 * buttons.Count(); x > 0; x--)
    {
        Random rand = new Random();
        int first = rand.Next(buttons.Count());
        int second = rand.Next(buttons.Count());


        Button temp = buttons[first];
        buttons[first] = buttons[second];
        buttons[second] = temp;
    }

    return buttons;
}
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  1. Editorial Team
    Editorial Team
    2026-05-18T00:35:58+00:00Added an answer on May 18, 2026 at 12:35 am

    Move the following line outside the loop:

    Random rand = new Random();
    

    The default seed used by System.Random is based on Environment.TickCount. In a tight loop, the tick-count may not change between successive iterations, so it may end up using with the same seed over and over. Consequently, the loop will repeatedly swap the same two elements until the tick-count changes (it may not do so before the loop completes). To verify that this is the issue, you can try adding a Thread.Sleep(100) or similar inside the loop; you should then be able to see the shuffle working correctly (albeit very slowly).

    You should also note that the technique you’re using to permute the array is biased; not every permutation is equally likely. You might want to use a shuffling algorithm that is known to be unbiased, such as the Fisher-Yates shuffle.

    Alternatively, you can use a really simple technique to shuffle. It’s slightly inefficient, but unbiased:

    var rand = new Random();
    return buttons.OrderBy(button => rand.Next()).ToArray();
    
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