I am building a custom control that looks like the one in the image below.

It will basically be a menu with a slider. The arrows will allow me to change the three days show on the slider track. Acoording to the day I select with the slider I want to change some views on the main screen (this menu will on the bottom of my page). So basically this is the only thing that I will “listen” in my main controller: if some day has been selected.
I have figured out all the code I will have to write, but I am not sure wether I should subclass UIControl or UIView. And if so, where should I write the code of my controller (changing the days, adding the drag effec, etc ) in the UIControl (UIView)? Or should I subclass UIViewController, and write there all the code there. (but if so, why should I subclass UIControl (UIView) in the first way).
So basically I want to know what extra files I need to create, besides the view interface of my custom control(which I did in the IB), where should I put the code (IBOutlets, IBAction methods) and how do I communicate with the main view controller (I set the main controller as a delegate of my custom control?).
Sorry for the long post.
Thanks
I recommend to subclass
UIControl. Users of this control can do[yourControl addTarget:self action:@selector(someMethod:) forControlEvents:UIControlValueChanged];to react to changed values. In your control, when you have determined that a new day has been selected, you call[self sendActionsForControlsEvents:UIControlValueChanged];and voila, all interested classes will get informed.Keep that control as self-contained as possible. This means, only give it as much logic as you need to, and nothing more. Think about how you use Apple provided UI elements: try to make yours as generic (if practical; use common sense here). In short: you should thrive to make this control generic enough that it could be useful to you in other projects or other places of your app.