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Home/ Questions/Q 1103363
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T01:19:56+00:00 2026-05-17T01:19:56+00:00

I am building a game using cocos2d-iphone 0.99.4 and Xcode 3.2.4. When I try

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I am building a game using cocos2d-iphone 0.99.4 and Xcode 3.2.4.

When I try and and “build and analyze” the analyzer simply skips every file with various messages.

My files are all skipped for the following reason:

'/var/folders/kn/kn3feAZJGICNBebbEUEgS++++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/QSwitch_Prefix-efddpuqvkbtssoakbidmecjqikep/QSwitch_Prefix.pch' file not found

The cocos2d files are all skipped for a different reason:

expected function body after function declarator
expected a type
expected a type
expected a type
unknown type name "UIApplicationState"
expected a type
expected a type
expected a type
expected a type
unknown type name "UIDataDetectorTypes"
unknown type name "UIDataDetectorTypes"

I would post images but I don’t have enough reputation points to do so.

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  1. Editorial Team
    Editorial Team
    2026-05-17T01:19:58+00:00Added an answer on May 17, 2026 at 1:19 am

    This could be one of those weird Xcode bugs that really messes you up. You could try making sure your certificates are valid, then starting with a clean slate by copying your files over to a new Xcode project.

    This worked for someone with similar errors here:
    http://osdir.com/ml/xcode-users/2010-09/msg00054.html

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