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Home/ Questions/Q 722241
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T05:58:01+00:00 2026-05-14T05:58:01+00:00

I am completely perplexed. I asked this question and it (any mentioned solution) doesn’t

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I am completely perplexed. I asked this question and it (any mentioned solution) doesn’t seem to be working at all.

All I want is to draw a line from one corner to the other.

Here again is the link to the SWF file I have (it’s embedded in an HTML document): test.html

Here is the source:

package 
{
    import flash.display.Sprite;
    import flash.events.Event;

    public class Main extends Sprite 
    {

        public function Main():void 
        {
            if (stage) init();
            else addEventListener(Event.ADDED_TO_STAGE, init);
        }

        private function init(e:Event = null):void 
        {
            removeEventListener(Event.ADDED_TO_STAGE, init);
            // entry point

            graphics.clear();
            graphics.lineStyle(10, 0x000000);

            graphics.moveTo(0, 0);
            graphics.lineTo(stage.stageWidth, stage.stageHeight);
        }

    }

}

It just doesn’t work! The line goes from somewhere offscreen to about the middle of the stage. What on earth am I doing wrong?

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  1. Editorial Team
    Editorial Team
    2026-05-14T05:58:01+00:00Added an answer on May 14, 2026 at 5:58 am

    You compiled your SWF to be 800×600, while your embed is at 350×350. If you want your code to work anyway, you should set the stage’s scaleMode to StageScaleMode.NO_SCALE and the align to StageAlign.TOP_LEFT. By default, they are StageScaleMode.NO_BORDER and StageAlign.TOP, which makes your SWF display at about 466×350 (maintaining 4:3 ratio), thus having its upper left corner at about (-58,0) and it’s lower right at about (408, 350) (being horizontally centered (relatively to area of the embed)).

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