i am creating a app to screen capture from the iphone. So after i did the coding i used profiling and analyzing to check memory leaks. I am getting only one memory leak in one section in the code. Here is my code which gives me the memory leak.
-(void) writeSample: (NSTimer*) _timer {
if (assetWriterInput.readyForMoreMediaData) {
// CMSampleBufferRef sample = nil;
CVReturn cvErr = kCVReturnSuccess;
// get screenshot image!
CGImageRef image = (CGImageRef) [[self screenshot] CGImage];
NSLog (@"made screenshot");
// prepare the pixel buffer
CVPixelBufferRef pixelBuffer = NULL;
CFDataRef imageData= CGDataProviderCopyData(CGImageGetDataProvider(image));
NSLog (@"copied image data");
cvErr = CVPixelBufferCreateWithBytes(kCFAllocatorDefault,
FRAME_WIDTH,
FRAME_HEIGHT,
kCVPixelFormatType_32BGRA,
(void*)CFDataGetBytePtr(imageData),
CGImageGetBytesPerRow(image),
NULL,
NULL,
NULL,
&pixelBuffer);
NSLog (@"CVPixelBufferCreateWithBytes returned %d", cvErr);
// calculate the time
CFAbsoluteTime thisFrameWallClockTime = CFAbsoluteTimeGetCurrent();
CFTimeInterval elapsedTime = thisFrameWallClockTime - firstFrameWallClockTime;
NSLog (@"elapsedTime: %f", elapsedTime);
CMTime presentationTime = CMTimeMake (elapsedTime * TIME_SCALE, TIME_SCALE);
// write the sample
BOOL appended = [assetWriterPixelBufferAdaptor appendPixelBuffer:pixelBuffer withPresentationTime:presentationTime];
if (appended) {
NSLog (@"appended sample at time %lf", CMTimeGetSeconds(presentationTime));
} else {
NSLog (@"failed to append");
[self stopRecording];
self.startStopButton.selected = NO;
}
}
}
it says Potential leak of an object stored into ‘imageData’. Can any one help me with finding the error in the above code. There is a memory leak in above code when i check it with the memory management tools too. If any one can help me it would be a great help.
Thanks in Advance !!
From comments –
Do a
CFReleaseon yourimageDatawhen your done with it?You can put it right before or right after
NSLog (@"CVPixelBufferCreateWithBytes returned %d", cvErr);